Galaxy Jumper - This psychedelic gem puts you in the anti-gravitational shoes of a space-faring traveler who must avoid asteroids, devious aliens and the scorching heat of a thousand suns in order to make his way across the galaxy. Galaxy Jumper's retro art-style and delightfully chill soundtrack are absolutely magnetic, immediately sucking you into this unique puzzle game that requires that you bounce around all manner of planet, satellite, asteroid and even stars themselves collecting coins and keys that unlock your way to the next sector.
The various stellar puzzles range from the painfully obvious to the mind-bendingly complex, making the overall experience of 'Galaxy Jumper' exemplary of how far Flash games have come and what heights they can achieve.
Zombies Took My Daughter - There have been a glut of zombie-related Flash games over the past several years but few have attained the sort of console-level quality as 'Zombies Took My Daughter'. Blending arcade-style action with exploration and even a degree of stealth, 'Zombies' is like a 2D 'Resident Evil' with a creepy, morose soundtrack to match.
Story-wise, 'Zombies' doesn't really reach the level of the Capcom classic, but why zombies took your daughter and didn't just eat her isn't really why you are playing this game in the first place, is it?. No, it's the impressive arsenal you are able to acquire with which to dispense justice upon the undead that keeps you coming back - everything from shotguns and katanas to umbrellas and teddy bears are at your disposal. The game also allows you to traverse the different sections of the city, which are randomly generated each time you play, via a subway system and helps to introduce you to AI characters that will aid you at various points throughout.
Simple enough for casual gamers but with enough detail to draw in the hardcore, 'Zombies Took My Daughter' is one of the more compelling Flash titles to come about in recent memory.
Inferno - As the adorable (and lifesaving!) Firebot, you must race against the clock as a raging inferno threatens to consume each of 'Inferno's 20-plus nail-biting levels. With a limited supply of water in your tanks, Firebot must use speed and precision to put out each spreading blaze while collecting coins that will enable him to unlock more firefighting powers along the way. Many of Inferno's areas are several levels high with no obvious way to reach the area above but luckily Firebot's high-pressure hose can also be used as a jet-pack a la 'Super Mario Sunsine'.
This will use up precious H2O however so you must also be mindful of the reserve tanks spread throughout the game. But be careful because the fire is spreading quick and refilling your water tanks eats up time on the clock! With timeless design drawing from classic platformers of yore and eye-catching visuals that will have you glued to the monitor, 'Inferno' is sure to keep you glued to your screen for some time to come.
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